← PRC8
Knight of the Chalice
:: Knight of the Chalice ::
(PRESTIGE CLASS)
A Knight of the Chalice is a member of an elite knightly organization devoted to fighting demons. Motivated by a pious hatred of these creatures that embody the principles of chaos and evil, Knights of the Chalice learn tactics and gain special abilities to help them in their crusade.
- Hit Die: d10
- Proficiencies: The Knight of the Chalice is proficient will all simple and martial weapons, armor and shields.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
Alignment: Lawful Good
Base Attack Bonus: +8
Skills: Lore 10 or more ranks
Divine Spellcasting: Level 1 or higher.
Spells: Ability to cast Protection from Evil
CLASS FEATURES:
Level
1: Fiendslaying +1/1d6 (Physical) - Gain combat bonuses against demons.
Censure Demons - Use turning attempts to stun demons.
2: Courage of Heaven - Immune to fear. Allies within 10ft gain +4 to save vs. fear.
3: Fiendslaying +2/2d6 (Physical) - Gain combat bonuses against demons.
5: Heavenly Devotion - Immune to enchantment effects. Allies within 10ft gain +4 save vs. enchantment
6: Fiendslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons.
8: Consecrated Aura - Demons and undead within 20ft receive a -1 penalty to attack and AC
9: Fiendslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons.
10: Holy Aura - May use Holy Aura (versus demons only) at will.
A Knight of the Chalice is a member of an elite knightly organization devoted to fighting demons. Motivated by a pious hatred of these creatures that embody the principles of chaos and evil, Knights of the Chalice learn tactics and gain special abilities to help them in their crusade.
- Hit Die: d10
- Proficiencies: The Knight of the Chalice is proficient will all simple and martial weapons, armor and shields.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
Alignment: Lawful Good
Base Attack Bonus: +8
Skills: Lore 10 or more ranks
Divine Spellcasting: Level 1 or higher.
Spells: Ability to cast Protection from Evil
CLASS FEATURES:
Level
1: Fiendslaying +1/1d6 (Physical) - Gain combat bonuses against demons.
Censure Demons - Use turning attempts to stun demons.
2: Courage of Heaven - Immune to fear. Allies within 10ft gain +4 to save vs. fear.
3: Fiendslaying +2/2d6 (Physical) - Gain combat bonuses against demons.
5: Heavenly Devotion - Immune to enchantment effects. Allies within 10ft gain +4 save vs. enchantment
6: Fiendslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons.
8: Consecrated Aura - Demons and undead within 20ft receive a -1 penalty to attack and AC
9: Fiendslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons.
10: Holy Aura - May use Holy Aura (versus demons only) at will.
LvL |
BAB |
Fort |
Ref |
Will |
|---|---|---|---|---|
1 |
1 |
2 |
0 |
0 |
2 |
2 |
3 |
0 |
0 |
3 |
3 |
3 |
1 |
1 |
4 |
4 |
4 |
1 |
1 |
5 |
5 |
4 |
1 |
1 |
6 |
6 |
5 |
2 |
2 |
7 |
7 |
5 |
2 |
2 |
8 |
8 |
6 |
2 |
2 |
9 |
9 |
6 |
3 |
3 |
10 |
10 |
7 |
3 |
3 |
Class Skills |
Cross Class Skills |
|---|---|
Level |
# of bonus feats |
Feats Granted |
Feats Become Selectable |
|---|---|---|---|
1 |
0 |
||
2 |
0 |
||
3 |
0 |
||
4 |
0 |
||
5 |
0 |
||
6 |
0 |
||
7 |
0 |
||
8 |
0 |
||
9 |
0 |
||
10 |
0 |
||
11 |
0 |
||
12 |
0 |
||
13 |
1 |
||
14 |
0 |
||
15 |
0 |
||
16 |
1 |
||
17 |
0 |
||
18 |
0 |
||
19 |
1 |
||
20 |
0 |
||
21 |
0 |
||
22 |
1 |
||
23 |
0 |
||
24 |
0 |
||
25 |
1 |
||
26 |
0 |
||
27 |
0 |
||
28 |
1 |
||
29 |
0 |
||
30 |
0 |
||
31 |
1 |
||
32 |
0 |
||
33 |
0 |
||
34 |
1 |
||
35 |
0 |
||
36 |
0 |
||
37 |
1 |
||
38 |
0 |
||
39 |
0 |
||
40 |
1 |
Spellbook
Level |
Spells |
|---|---|
1 |
|
2 |
|
3 |
|
4 |