← PRC8 Soul Eater

:: Soul Eater ::


(PRESTIGE CLASS)
Bane of all living creatures, the soul eater is a monstrous being that feeds on the very essence of life force. Twisted and evil - even by the standards of creatures such as beholders, lamias, and mind flayers - the soul eater is feared by all creatures that live. Soul eaters are often confused with vampires or other undead, but they are decidedly alive, making their actions all the more heinous. Soul eaters always work alone, although they may have enthralled or enslaved servants.

- Hit Die: d8.
- Proficiencies: A Soul Eater does not gain any additional weapon or armor proficiencies.
- Skill Points: 4+ Int Modifier.

REQUIREMENTS:

Race: Aberration, Dragon, Monstrous Humanoid, Outsider, Fey, Giant, or Elemental.
Alignment: Any Evil
Base Attack Bonus: +5.
Skills: Lore 2 ranks.
Feats: Alertness, Weapon Focus(creature or unarmed strike)

CLASS FEATURES:

Level
1: Energy Drain 1
2: Soul Strength
3: Soul Blast
4: Soul Enhancement
5: Soul Endurance
6: Soul Radiance
7: Energy Drain 2
8: Soul Agility
9: Soul Slave
10: Soul Power


Energy Drain (Su): A soul eater gains the ability to drain energy, bestowing negative levels upon it's victims. Beginning at 1st level, the touch of a soul eater bestows one negative level on it's target. At 7th level, the soul eater bestows two negative levels with a touch.

Soul Strength (Su): When a 2nd-level soul eater uses it's energy drain ability, it gains a +4 bonus to Strength for 24 hours.

Soul Blast (Su): A 3rd-level may project a 100-foot ray of force that deals 1d6 points of damage per soul eater level against one target. The target is allowed a Reflex saving throw to avoid the damage (DC 10 + class level + Cha bonus). This supernatural ability can be used once per day, and only on a day when the soul eater has drained levels.

Soul Enhancement (Su): When a 4th-level soul eater uses it's energy drain ability, it gains a +2 enhancement bonus on all saving throws and skill checks for 24 hours.

Soul Endurance (Su): When a 5th-level soul eater uses it's energy drain ability, it gains a +4 bonus to Constitution for 24 hours.

Soul Radiance (Su): If a 6th-level soul eater completely drains a creature of energy, it may adopt the creature's soul radiance, taking the victim's form, appearance, and abilities for 24 hours.

Soul Agility (Su): When a 8th-level soul eater uses it's energy drain ability, it gains a +4 bonus to Dexterity for 24 hours.

Soul Slave (Su): If a 9th-level soul eater completely drains a creature of energy, the victim becomes a wight under the command of the soul eater.

Soul Power (Su): After a 10th-level soul eater has drained energy, all spell-like and supernatural abilities gains a +2 profane bonus to their saving throw DC for 24 hours. Further, it may use it's Soul Blast ability up to two times instead of one during that 24-hour period.
(Further, any and all spell-like or supernatural abilities the soul eater possesses may be used twice as often as normal during that 24-hour period.)


LvL
BAB
Fort
Ref
Will
1
1
2
2
2
2
2
3
3
3
3
3
3
3
3
4
4
4
4
4
5
5
4
4
4
6
6
5
5
5
7
7
5
5
5
8
8
6
6
6
9
9
6
6
6
10
10
7
7
7


Class Skills
Cross Class Skills
 
 
 
 
 
 
 
 
 
 
 
 
Level
# of bonus feats
Feats Granted
Feats Become Selectable
1
0
 
2
0
 
 
3
0
 
4
0
 
 
5
0
 
 
6
0
 
7
0
 
 
8
0
 
 
9
0
 
 
10
0
 
11
0
12
0
 
 
13
1
 
 
14
0
 
 
15
0
 
 
16
1
 
 
17
0
 
 
18
0
 
 
19
1
 
 
20
0
 
 
21
0
 
 
22
1
 
 
23
0
 
 
24
0
 
 
25
1
 
 
26
0
 
 
27
0
 
 
28
1
 
 
29
0
 
 
30
0
 
 
31
1
 
 
32
0
 
 
33
0
 
 
34
1
 
 
35
0
 
 
36
0
 
 
37
1
 
 
38
0
 
 
39
0
 
 
40
1