← PRC8
Hospitaler
:: Hospitaler ::
(PRESTIGE CLASS)
It is the duty of knights Hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities. Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care.
- Hit Die: d8
- Proficiencies: Hospitalers are proficient in all simple and martial weapons, all armor and shields.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS
Alignment: Any non chaotic.
Base Attack Bonus: +4
Skills: Ride 5 ranks, Heal 5 ranks.
Feats: Mounted Combat, Mounted Archery
CLASS FEATURES:
Level
1: Lay on Hands - If Hospitaler has positive Charisma modifier, then she can cure a number of hit points equal to her Charisma modifier x Hospitaler level.
3: Turn Undead - Hospitaler's level and Charisma are used to determine how many hit die of undead are turned, can be used three times a day, plus Charisma modifier.
Remove Disease - As per the Cleric spell once per day.
Bonus Feat.
5: Bonus Feat
7: Bonus Feat
9: Bonus Feat
BONUS DIVINE SPELLS
Every level in Hospitaler, the character gains new spells per day as if he had also gained a level in his highest divine caster class.
It is the duty of knights Hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities. Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care.
- Hit Die: d8
- Proficiencies: Hospitalers are proficient in all simple and martial weapons, all armor and shields.
- Skill Points: 2+ Int Modifier.
REQUIREMENTS
Alignment: Any non chaotic.
Base Attack Bonus: +4
Skills: Ride 5 ranks, Heal 5 ranks.
Feats: Mounted Combat, Mounted Archery
CLASS FEATURES:
Level
1: Lay on Hands - If Hospitaler has positive Charisma modifier, then she can cure a number of hit points equal to her Charisma modifier x Hospitaler level.
3: Turn Undead - Hospitaler's level and Charisma are used to determine how many hit die of undead are turned, can be used three times a day, plus Charisma modifier.
Remove Disease - As per the Cleric spell once per day.
Bonus Feat.
5: Bonus Feat
7: Bonus Feat
9: Bonus Feat
BONUS DIVINE SPELLS
Every level in Hospitaler, the character gains new spells per day as if he had also gained a level in his highest divine caster class.
LvL |
BAB |
Fort |
Ref |
Will |
|---|---|---|---|---|
1 |
1 |
2 |
0 |
0 |
2 |
2 |
3 |
0 |
0 |
3 |
3 |
3 |
1 |
1 |
4 |
4 |
4 |
1 |
1 |
5 |
5 |
4 |
1 |
1 |
6 |
6 |
5 |
2 |
2 |
7 |
7 |
5 |
2 |
2 |
8 |
8 |
6 |
2 |
2 |
9 |
9 |
6 |
3 |
3 |
10 |
10 |
7 |
3 |
3 |
Class Skills |
Cross Class Skills |
|---|---|
Level |
# of bonus feats |
Feats Granted |
Feats Become Selectable |
|---|---|---|---|
1 |
1 |
||
2 |
0 |
||
3 |
1 |
||
4 |
0 |
||
5 |
1 |
||
6 |
0 |
||
7 |
1 |
||
8 |
0 |
||
9 |
1 |
||
10 |
0 |
||
11 |
0 |
||
12 |
0 |
||
13 |
1 |
||
14 |
0 |
||
15 |
0 |
||
16 |
1 |
||
17 |
0 |
||
18 |
0 |
||
19 |
1 |
||
20 |
0 |
||
21 |
0 |
||
22 |
1 |
||
23 |
0 |
||
24 |
0 |
||
25 |
1 |
||
26 |
0 |
||
27 |
0 |
||
28 |
1 |
||
29 |
0 |
||
30 |
0 |
||
31 |
1 |
||
32 |
0 |
||
33 |
0 |
||
34 |
1 |
||
35 |
0 |
||
36 |
0 |
||
37 |
1 |
||
38 |
0 |
||
39 |
0 |
||
40 |
1 |