← PRC8 Knight of the Weave

:: Knight of the Weave ::


(PRESTIGE CLASS)
Over a dozen deities have worshipers who are paladins, promoting law and good across Faerūn, but it is the Weave itself that empowers and strengthens the Knights of the Weave. Distinct from the worship of Mystra, members of this mystic order of sacred defenders cherish the Weave like a fine wine, knowing that its existence enriches all of Faerūn. They drink deeply of its power, use that energy to extend its reach, and utterly smash those who would hurt the object of their love. Their power comes from pure magic, and unlike typical paladins, their power is arcane rather than divine. Over time they become imbued with the power of the Weave, capable of unleashing magic in its raw form.

- Hit Die: d8
- Proficiencies: Knights of the Weave gain no proficiencies
- Skill Points: 2+ Int Modifier.

REQUIREMENTS:

Alignment: Any non-evil.
Base Attack Bonus: +5 or ability to spontaneously cast 3rd-level arcane spells.
Skills: Lore 1 rank, Spellcraft 1 rank.
Special: Cannot be a Shadow Weave user.

CLASS FEATURES:

Level
1: Read Magic at will, Spellcasting
2: Armored Mage - Cast spells in light armor
3:
4: Bonus sudden metamagic feat
5:
6: Spellfire (Healing) - Burn spells to heal self or allies
7:
8: Armored Mage - Cast spells in medium armor
9:
10: Spellfire (Blasting) - Burn spells to damage enemies


LvL
BAB
Fort
Ref
Will
1
0
2
0
2
2
1
3
0
3
3
2
3
1
3
4
3
4
1
4
5
3
4
1
4
6
4
5
2
5
7
5
5
2
5
8
6
6
2
6
9
6
6
3
6
10
7
7
3
7


Class Skills
Cross Class Skills
 
 
 
 
 
 
 
Level
# of bonus feats
Feats Granted
Feats Become Selectable
1
0
2
0
 
3
0
 
 
4
1
 
5
0
 
6
0
 
7
0
 
 
8
0
 
 
9
0
 
 
10
0
 
11
0
 
12
0
 
 
13
1
 
 
14
0
 
 
15
0
 
 
16
1
 
 
17
0
 
 
18
0
 
 
19
1
 
 
20
0
 
 
21
0
 
 
22
1
 
 
23
0
 
 
24
0
 
 
25
1
 
 
26
0
 
 
27
0
 
 
28
1
 
 
29
0
 
 
30
0
 
 
31
1
 
 
32
0
 
 
33
0
 
 
34
1
 
 
35
0
 
 
36
0
 
 
37
1
 
 
38
0
 
 
39
0
 
 
40
1