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Baelnorn
:: Baelnorn ::
Baelnorns are elves who have sought undeath to serve their families, communities, or other purposes (usually to see a wrong righted or to achieve a certain magical discovery or deed). They are lich-like creatures that appear as impressive-looking elves with shriveled skin and glowing white eyes.
REQUIREMENTS:
Race: Living Elf.
Skills: Concentration 5, Spellcraft 14.
Spellcasting: Able to cast 6th level arcane or divine spells.
Feat: Craft Wonderous Item.
Alignment: Any Good
CLASS FEATURES:
Baelnorn Properties: +8 bonus to Hide, Listen, Move Silently, Search, Persuade, and Spot.
Baelnorn Touch: Touch attack causes 1d8 + 5 damage and permanent paralyzation.
Baelnorn Defense: Damage Reduction 15/+2, Natural Armor + 5, immunity to cold and electricity, Turning Resistance +4.
Turn Undead: Can turn undead 3 times per day as a cleric of the same level.
Turning Immunity: Cannot be turned by Good or Neutral characters.
Projection: Three times per day the Baelnorn may create a projection of itself.
Wisdom +2
Intelligence +2.
Charisma +2
Undeath
Note: The Baelnorn is fully undead, and therefore is immune to sneak attacks, critical hits, level drain, poison, and disease. An undead creature has no Constitution score. However, this is not possible in Neverwinter Nights. The player will gain +12 to constitution in order to simulate the increase of the Baelnorn's HD to d12.
REQUIREMENTS:
Race: Living Elf.
Skills: Concentration 5, Spellcraft 14.
Spellcasting: Able to cast 6th level arcane or divine spells.
Feat: Craft Wonderous Item.
Alignment: Any Good
CLASS FEATURES:
Baelnorn Properties: +8 bonus to Hide, Listen, Move Silently, Search, Persuade, and Spot.
Baelnorn Touch: Touch attack causes 1d8 + 5 damage and permanent paralyzation.
Baelnorn Defense: Damage Reduction 15/+2, Natural Armor + 5, immunity to cold and electricity, Turning Resistance +4.
Turn Undead: Can turn undead 3 times per day as a cleric of the same level.
Turning Immunity: Cannot be turned by Good or Neutral characters.
Projection: Three times per day the Baelnorn may create a projection of itself.
Wisdom +2
Intelligence +2.
Charisma +2
Undeath
Note: The Baelnorn is fully undead, and therefore is immune to sneak attacks, critical hits, level drain, poison, and disease. An undead creature has no Constitution score. However, this is not possible in Neverwinter Nights. The player will gain +12 to constitution in order to simulate the increase of the Baelnorn's HD to d12.